Layouts
Smart Layouts automatically update as baskets change positions on the course.
Concrete to Blue Pins
Holes 18
Par 55
4903 ft
Mid-length
Concrete to Gold Pins
Holes 18
Par 59
6897 ft
Long - technical
NODGC Sunday League / Wednesday Dubs
Holes 18
Par 58
6103 ft
Long - technical
2025 Summer League Gold then Blue
Holes 18
Par 58
6252 ft
Long - technical
Red Tees to Blue Pins
Holes 18
Par 55
3049 ft
Very short - technical
Blue Tees to Gold Pins
Holes 18
Par 61
8309 ft
Very long
2025 Summer League Blue then Gold
Holes 18
Par 56
5549 ft
Mid-length
Blue Tees to Blue Pins
Holes 18
Par 57
6368 ft
Long
Inactive layouts
NOteam Layout
Holes 18
Par 56
5497 ft
Mid-length
Layouts
NODGC Sunday League / Wednesday Dubs
Holes 18
Par 58
6103 ft
Long - technical
Weekly League Layout
Hole notes
On or across concrete is o.b. Pauly Walnuts
Par rating
196
Play count (30 days)
181 plays
| # | Tee | Target | Dist | Par | ||
|---|---|---|---|---|---|---|
1 | White (concrete) | Gold | 435 ft | 3 | 43% 42% 11% | |
43% 42% 11% | ||||||
2 | White (concrete) | Gold | 804 ft | 5 | 13% 32% 29% 16% | |
13% 32% 29% 16% | ||||||
NotesMando Tree Right. Disc must travel left of mando tree. Any disc that fails to pass mando correctly must re-tee. | ||||||
3 | White (concrete) | Blue | 270 ft | 3 | 18% 48% 23% | |
18% 48% 23% | ||||||
4 | White (concrete) | Blue | 299 ft | 3 | 11% 55% 26% | |
11% 55% 26% | ||||||
NotesMando tree right. Shots that fail to pass the mando correctly advance to drop zone | ||||||
5 | White (concrete) | Gold | 192 ft | 3 | 26% 55% 15% | |
26% 55% 15% | ||||||
NotesAll shots must come to rest across the sidewalk. Shots that fail to cross the sidewalk and come to rest in bounds will proceed with a hazard stroke. | ||||||
6 | White (concrete) | Blue | 284 ft | 3 | 10% 52% 28% | |
10% 52% 28% | ||||||
7 | White (concrete) | Blue | 475 ft | 4 | 28% 47% 18% | |
28% 47% 18% | ||||||
8 | White (concrete) | Blue | 295 ft | 3 | 56% 28% | |
56% 28% | ||||||
9 | White (concrete) | Gold | 258 ft | 3 | 11% 42% 32% 11% | |
11% 42% 32% 11% | ||||||
NotesTriple Mando. Shots that fail to pass through the triple mando advance to the drops zone. | ||||||
10 | Red/White (concrete) | Gold | 229 ft | 3 | 21% 59% 16% | |
21% 59% 16% | ||||||
11 | White (concrete) | Gold | 275 ft | 3 | 12% 58% 23% | |
12% 58% 23% | ||||||
12 | White (concrete) | Blue | 261 ft | 3 | 20% 61% 16% | |
20% 61% 16% | ||||||
13 | White (concrete) | Gold | 551 ft | 4 | 38% 33% 13% | |
38% 33% 13% | ||||||
14 | White (concrete) | Blue | 214 ft | 3 | 19% 60% 18% | |
19% 60% 18% | ||||||
15 | White (concrete) | Gold | 326 ft | 3 | 54% 29% | |
54% 29% | ||||||
16 | White (concrete) | Blue | 208 ft | 3 | 56% 28% | |
56% 28% | ||||||
17 | White (concrete) | Gold | 372 ft | 3 | 31% 45% 17% | |
31% 45% 17% | ||||||
18 | White (concrete)/Blue | Gold | 354 ft | 3 | 39% 40% 14% | |
39% 40% 14% | ||||||